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CS411 GDB no 1 solution and discussion

As you know that you cannot build IPhone apps on windows based PC, you need mac for it. But there are still some back door methods which you can use to build IPhone apps on windows based computer.

Here are some methods:

  1. Build a Hackintosh
  2. Use VirtualBox and Install macOS on Your Windows PC
  3. Develop iOS Apps on Windows with Cross-Platform Tools for example xamrin.

You need to read about these three methods one by one and decide which method is better. Provide at least two reasons for choosing a method over other methods.

Sulution Ideas on your choice

Use VirtualBox and Install macOS on Your Windows PC

The easiest way to develop iOS apps on a Windows PC is by making use of a virtual machine. A virtual machine will create an environment an operating system can run in, as if it’s running on the hardware itself.

This is called virtualization, and it allows you to run Windows on Linux, macOS on Windows, and even Windows on macOS.

To run macOS on a virtual machine, you need two things:

  1. A copy of macOS, as an installer or virtual image file
  2. A virtual machine tool, like VirtualBox(free) or VMware (paid)

You can obtain a copy of macOS by downloading it from the App Store or by borrowing it from a friend. You can also find installers from various sources on the internet.

You then install VirtualBox, and “mount” the macOS installer in a new virtual machine. You can read exactly how in this tutorial.

The recommended system specs are: 4-8 GB of RAM, an Intel i5 or i7 compatible CPU, and at least 10 GB of free disk space.

Keep in mind that using macOS on non-Apple hardware is against Apple’s End User License Agreement (EULA). (Fun fact: the same EULA prohibits the use of macOS to manufacture missiles or nuclear weapons…)

Build Your Own “Hackintosh”

The most obvious choice to develop iOS apps on a Windows PC is perhaps to literally install macOS on a Windows PC…

“One platform to rule them all” has always been Apple’s take on the world. The Mac, App Store, iOS and even iTunes are all closed systems.

Apple enthusiasts have always enjoyed the integrated Apple experience, product design, and interconnectivity. You don’t go to a fastfood restaurant chain, and order a-la-cart custom toppings, right?

On the other hand, the rest of the world builds computers using an “open systems architecture”, in which you can effectively mix-and-match computer components and architectures to create your preferred computing machine.

Building $10.000 gaming PCs, mid-level desktops, blazing-fast ultrabooks, and $250 laptops is only a possibility because of open hardware.

But… what if you want to run macOS on your custom built PC? Apple won’t let you, and your computer manufacturer can’t install macOS for you, even if they wanted to.

Enter the “Hackintosh”.

A Hackintosh is a PC that runs macOS. Just like you can install macOS in a virtual machine, or in the cloud, you can install macOS as the bootable operating system on your PC. Switch it on, and macOS loads.

You can also create a dual-boot, i.e. a system that both hosts Windows and macOS. When you boot your PC, you can select the operating system that starts.

Building a Hackintosh can be a tricky exercise, especially if you’re not familiar with PC hardware and creating custom installations. Not all hardware is compatible with macOS. Moreover, Apple has of course created safe-guards against booting macOS on unsupported hardware.

Nevertheless, it’s a good option for running macOS on your custom hardware, and booting macOS on your Windows PC. Check out for more information, and step-by-step guides.

The name “Hackintosh” comes from the old brand-name of Apple computers: Macintosh, combined with “hack”. Again, it’s against Apple’s EULA – but you wanted to be a pirate, right?

Develop iOS Apps on Windows With Cross-Platform Tools

Cross-platform tools are awesome: you code your app once, and export it to iOS and Android. That could potentially cut your app development time and cost in half. Several cross-platform tools allow you to develop iOS apps on a Windows PC, or allow you to compile the app if there’s a Mac in your local network.

Well, not so fast…

The cross-platform tool ecosystem is very large. On the one side you have complete Integrated Development Environments (IDEs) like Xamarin, that allow you to build cross-platform apps with C#.

The middle ground is covered by tools like PhoneGapCordovaIonic and Appcelerator, that let you build native apps with HTML5 components. The far end includes smaller platforms like React Native that allow you to write native apps with a JavaScript wrapper.

The one thing that stands out for all cross-platform tools is this: they’re not beginner friendly! It’s much easier to get access to a Mac, learn Swift, and build a simple app, than it is to get started with Xamarin.

Most of the cross-platform tools require you to have a basic understanding of programming, compilation options, and the iOS and Android ecosystems. That’s something you don’t really have as a beginner developer!

Having said that, let’s look at a couple of options:

  • If you’re familiar with Windows-based development tools and IDEs, and if you already know how to code, it’s worthwhile to check out Xamarin. With Xamarin you code apps in C#, for multiple platforms, using the Mono and MonoTouch frameworks.
  • If you’re familiar with web-based development, check out PhoneGap or Ionic. You’ll feel right at home with HTML 5, CSS and JavaScript. Don’t forget: a native app works different than a website…
  • If you’re familiar with JavaScript, or if you’d rather learn to code JavaScript than Swift, check out React Native. With React Native you can code native apps for iOS and Android using a “wrapper”.

Always deliberately choose for cross-platform tools because it’s a smart option, not because you think a native platform language is bad. The fact that one option isn’t right, doesn’t immediately make another option smarter!

If you don’t want to join the proprietary closed Apple universe, don’t forget that many cross-platform tools are operated by equally evil companies like Google, Facebook, Microsoft, Adobe and Amazon.

An often heard argument against cross-platform tools is that they offer limited access to and support for smartphone hardware, and are less “snappy” than their native counterparts. Keep in mind that any cross-platform tool will require you to write platform-specific code at one point, especially if you want to code custom features.

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